Introductory Art and Programming for Game Development-Part 1
In this 4 week program, students will learn the basics of 2d animation and Python, to begin their journey into game development.
Part 1: This is an intro to Art and Programming for Game Development. In this first portion, students will learn the fundamentals of Python and practice drawing and sketching for their games. Part 1 begins April 10, 2021, meeting Saturdays and Sundays from 2:00pm to 3:00pm PST, and runs for 4 weeks.
This class has no prerequisites! Even if you've never picked up a pencil, or never touched a programming language, this introductory program will prepare you to hit the ground running.
Bryan Zhuang is an Illustrator based in San Jose, CA. He graduated from ArtCenter College of Design with a BFA in Illustration - Entertainment Arts. He specializes in visual development and background painting for animated films and games.
In elementary school, Bryan designed games on paper to play with his friends. His hand-drawn games were always a hit, which fueled his fascination for design. When Bryan got his first computer, he quickly learned to program, and has been making art and games ever since.