Introductory Art and Programming for Game Development-Part 1

In this 4 week program, students will learn the basics of 2d animation and Python, to begin their journey into game development.

Description


Part 1: This is an intro to Art and Programming for Game Development. In this first portion, students will learn the fundamentals of Python and practice drawing and sketching for their games. Part 1 begins April 10, 2021, meeting Saturdays and Sundays from 2:00pm to 3:00pm PST, and runs for 4 weeks. 

This class has no prerequisites! Even if you've never picked up a pencil, or never touched a programming language, this introductory program will prepare you to hit the ground running.

  • Bring your ideas to life
    Art and Programming for Game Development teaches you everything you need to know to make games. By the end of this multi-part program, students will have made their very own game, with their own art and code, to share and play!
  • Create your own worlds
    In our world, there are a lot of things we can't control. But if you know how to make games, you can design and control your own world.
  • Get a headstart
    Python is a powerful language with uses beyond games. To learn Python is to gain a powerful tool that can be used for many applications, including machine learning and data science.
  • Gain valuable artistic mentoring
    Bryan is a graduate from ArtCenter College of Design with a degree in Illustration. Students will have plenty of 1 on 1 time to fine tune their artistic skills and polish up their portfolio!


About instructor

Bryan Zhuang

Bryan Zhuang is an Illustrator based in San Jose, CA. He graduated from ArtCenter College of Design with a BFA in Illustration - Entertainment Arts. He specializes in visual development and background painting for animated films and games.

In elementary school, Bryan designed games on paper to play with his friends. His hand-drawn games were always a hit, which fueled his fascination for design. When Bryan got his first computer, he quickly learned to program, and has been making art and games ever since.